| A Battlefield 2 players review of
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| | felt the weapons to be inaccurate. I can
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| Battlefield 2142I was lucky enough to
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| | say I have indeed emptied an entire clip
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| secure a invitational beta test from EA
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| | into someone only for them to turn around
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| very early on in the Battlefield 2142's
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| | and kill me, although this experience is
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| development. Some might say "unlucky
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| | few and far between and is also present
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| enough" but I remained confident
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| | in Battlefield 2. Bullet spread overall
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| throughout the beta testing phase that
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| | seems more concentrated towards the
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| the games complications would be ironed
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| | center of your crosshair than Battlefield
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| out in due course. EA/Dice have indeed
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| | 2's and just s Battlefield 2, burst fire
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| had a rough ride from the Battlefield 2
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| | or single shot mode often alleviates all
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| community throughout due to Battlefield
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| | issues of accuracy. Because weapon
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| 2's chequered history, so scepticism
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| | accuracy is seemingly better in
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| regarding Battlefield 2142 was rife with
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| | Battlefield 2142 I usually experience
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| a fair proportion of the community
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| | much less enemy proning unless at
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| stating "Its simply a mod of Battlefield
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| | distances.Gameplay feel:My first
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| 2". Indeed Battlefield 2142 does share
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| | impression was the immediacy of mouse
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| the same engine as Battlefield 2 although
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| | movement in comparison to Battlefield 2.
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| changes and optimisations have been made
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| | Mouse movement seems much more responsive
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| for improved performance and in game
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| | and accurate which is certainly an aspect
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| effects which I will elaborate on later
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| | that I personally thought Battlefield 2
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| in this review. Although Battlefield 2142
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| | lacked, possibly because I'm an old
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| is a stand alone game and not a mod of
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| | school Enemy Territory player. It has
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| Battlefield 2, comparisons will and are
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| | previously been mentioned that
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| inevitably made as both games share the
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| | Battlefield 2 didn't allow the option to
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| same engine (albeit optimised for
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| | disable mouse acceleration so maybe this
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| Battlefield 2142 in various aspects)
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| | has been disabled as default? Please do
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| although the reader of this article must
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| | NOT presume that Battlefield 2142 is
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| bear in mind this is NOT Battlefield 2
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| | similar to Battlefield 2 regarding
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| and most certainly doesn't play like
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| | gameplay speed. After the initial
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| Battlefield 2.Gimme game modes!
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| | familiarisation with weapons and its
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| Excluding the blatantly obvious
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| | Titan game mode, you will immediately
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| differences between Battlefield 2 and
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| | realise Battlefield 2142 is considerably
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| Battlefield 2142 such as the futuristic
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| | faster and fierce in gameplay than
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| setting, Battlefield 2142 offers the same
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| | Battlefield 2, and you generally find
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| Conquest mode familiar with the
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| | yourself in combat situations much more
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| Battlefield 2 community in which players
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| | frequently than Battlefield 2. Although
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| must secure as many flags as possible, or
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| | gameplay itself is faster, the soldier
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| control more than half the flags on the
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| | movement does seem pretty accurate to
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| map to slowly deplete the enemy's tickets
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| | that of Battlefield 2 although ever so
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| to secure a win. Along with Conquest is
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| | slightly faster in your average run speed
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| now a mode called Titan. Titans are
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| | although run length is shorter but
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| considered the motherships of each team
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| | fixable via an unlock. As expected from a
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| and if your team is successful in
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| | seasoned Battlefield 2 player, vehicle
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| destroying the enemy's Titan, you are
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| | handling initially felt unfamiliar,
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| granted the win. Destroying the Titans
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| | primarily with the hover tank, but as
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| themselves consists of capping ground
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| | with any game it is soon mastered and
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| based silos. Each time a silo is capped a
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| | perfected to devastating effect. Flying
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| missile is launched at the enemy's Titan.
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| | is very much easier than Battlefield 2,
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| That same silo will launch missiles
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| | although balance has been maintained with
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| intermittently to deplete the enemy
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| | suitable ground support weapons to
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| Titan's shield, unless the silo is
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| | counteract the airborne menace and
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| re-captured by the enemy. Once the enemy
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| | certainly doesn't present the same
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| Titan's shield is disabled from the
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| | problems experienced in Battlefield
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| continual barrage of missiles, the teams
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| | 2.Badges and Toys!Battlefield 2142 has a
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| have a choice of to continue capping
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| | stat system of its own with a large and
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| silo's until the Titan is completely
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| | varied selection of unlocks per soldier.
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| destroyed or go for an early kill by
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| | It has been argued a small number of
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| boarding the Titan. Players can board the
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| | unlocks should come as standard on
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| enemy Titan by pod or other means such as
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| | certain soldiers such as the
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| flying transport. Once you are within the
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| | defibrillator kit on Assault class and
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| Titan, your task is to reach the reactor
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| | universal sprint speed length throughout
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| room. Before you can successfully reach
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| | all classes as opposed to an unlock,
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| the reactor room you must disable FOUR
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| | which I tend to agree with, but other
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| consoles that lower internal force fields
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| | than that the selections are well chosen
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| one by one, thus allowing you access to
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| | and provide for extensive variation in
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| the next console respectively. Once all
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| | gameplay from the A12 Enforcer Sentry Gun
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| consoles are destroyed the Reactor Room
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| | to the IT-33 Optical Camouflage for Recon
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| door blows and allows entry to destroy
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| | class soldiers. Unlocks feature heavily
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| the Reactor. Destroying the reactor can
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| | in Battlefield 2142 and must be chosen
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| be achieved by weapon fire or explosives
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| | carefully to avoid all those "doh!"
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| to secure a win.Titan shenanigansDue to
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| | situations in which you say "I could have
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| familiarisation with Battlefield 2142's
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| | used that!". Upgrades also consist of
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| environments and weapons, Titan mode was
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| | smaller items such as sniper scope
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| hectic during beta with people seemingly
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| | stability upgrades, ammo clip upgrades
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| wondering around the map, although as
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| | and of course the controversial stamina
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| time went by you now see concerted
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| | recovery charge as well as providing
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| efforts by both teams to destroy each
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| | further battlefield team communication
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| others Titans. The mixture of open map
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| | methods such as reconnaissance drones.
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| combat to close quarter corridor fire
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| | Overall your not stuck for choice
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| fights makes for a varied game play
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| | although players are advised to choose
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| experience that also opens up the realm
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| | their unlocks carefully to accommodate
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| of tactics considerably such as, do you
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| | their play style and requirements. Badges
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| go for an early kill by boarding the
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| | are awarded as Battlefield 2 although now
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| Titan or continue with missile attacks
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| | there is extra incentive to use the knife
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| via capturing silos let alone what squads
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| | in combat as you are awarded the enemy's
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| and classes that are best for the job at
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| | dog tags for each kill as bragging
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| hand. When located within the enemy Titan
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| | rights, a very good addition to the game
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| you invariably find yourself facing a
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| | and is most amusing when the enemy is
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| well dug in defence as a large percentage
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| | your friend on coms.Game optionsThere is
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| of the Titan is composed of corridors and
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| | everything you would expect within
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| chokepoints making for some fierce
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| | Battlefield 2142's options as you would
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| firefights with many casualties on both
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| | see in Battlefield 2's, although there
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| sides accordingly.Overall, Titan mode is
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| | are a few changes for the better. Most
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| refreshingly new and implemented into the
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| | notably is the addition of a buddy system
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| Battlefield universe very well, while
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| | within the join server screen. This
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| maintaining that crucial balance issue
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| | option allows you to add your "buddys"
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| that is required of any FPS game.Graphics
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| | and then you can ascertain exactly which
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| and the Battlefield 2142
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| | server your friends are playing on
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| engineBattlefield 2142 shares the same
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| | without obtaining that annoying IP
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| engine as Battlefield 2 although it has
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| | address or server name (ALL on-line games
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| been optimised for better frame rates and
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| | should have this simple option btw).Round
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| eye candy with some other code changes to
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| | experience:The initial onslaught is
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| accommodate the vehicles such as the
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| | magnificent as both teams scramble to cap
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| Battle Walker. As a seasoned veteran of
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| | the silos. In one sense you dont want to
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| Battlefield 2, I can see a marked
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| | be the first person on scene as you
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| increase in performance with Battlefield
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| | usually find pods of personnel dropping
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| 2142 in relation to Battlefield 2. Due to
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| | left right and center to your position
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| PC specifications and the variables
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| | itching to take you down although this is
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| involved, this might not be the case for
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| | why its beneficial to work in squads to
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| everybody, although I can confidentially
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| | prepare for such situations. Indeed the
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| predict if you run Battlefield 2 I would
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| | pod drops could be right next to you or
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| say this would perform just as well, if
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| | if carefully navigated (difficult) on top
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| not better on your current rig. You
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| | of you killing you instantly. Sometimes
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| certainly notice the eye candy graphics
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| | you find yourself in a face off with a
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| in action when within the games
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| | tank. I tend to throw EMP grenades
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| environment, most notably the temporary
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| | (unlockable) while a Recon class soldier
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| vehicle force fields and massive
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| | moves in with an RDX Demopak (C4
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| explosions. Buildings and landscape are
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| | equivalent) although again this is if
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| complex in construction although sensible
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| | your team is working AS a team. Once you
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| in design offering you good cover in many
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| | have capped the silo you find a few
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| situations. The landscape itself does
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| | vehicles spawning which tend to be
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| indeed look like a battlefield with
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| | different depending on which silo you've
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| craters and half destroyed buildings on
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| | capped. Once you have secured the area
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| fire adding to the expected battlefield
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| | you have a choice on how to move to the
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| atmosphere. The overall "tone" of the
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| | next silo. You find a buggy will spawn on
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| game is implemented very well with
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| | all captured silos, these offer a very
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| weaponry and mechanics suitably detailed
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| | fast means of transport around the map
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| and coloured for the games futuristic
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| | although weak in armour. Alternatively
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| setting while providing a large selection
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| | you can launch yourself from an APC pod
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| of maps offering a varied battlefield
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| | and navigate directly to the next silo or
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| experience and environmental
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| | possibly land yourself at a clever
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| setting.SoundAs the year is 2142, you
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| | vantage point to cause disruption and
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| certainly notice the difference in tone
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| | offer covering fire while the rest of
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| with weapon use. The sound effects are
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| | your team move in. After a while you find
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| considerably more "meatier" than
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| | the enemy Titan's shield is depleted,
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| Battlefield 2 in every aspect. Explosions
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| | from this situation you can reach the
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| are the most impressive with a pleasing
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| | Titan by air transport or pod. I usually
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| bassy rumble coupled with the lighting
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| | navigate an APC which my team can spawn
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| effects added from the game engine itself
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| | and use a pod to land on the deck of the
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| makes for pleasurable frags. Indeed,
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| | enemy Titan.When within the Titan,
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| explosions of all types are one of the
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| | you generally find a well dug in enemy
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| most impressive aspects of the game
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| | who will stop at nothing to take you
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| purely because of the sound coupled with
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| | down. It's generally a good idea to move
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| graphics. The clever use of background
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| | in slowly and use your iron sights
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| radio use adds to the futuristic theme of
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| | regularly to spot movement or a prone
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| the game while not interfering with the
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| | solider waiting with a support class gun.
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| job at hand. Each sound seems to fit the
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| | Corridor fire fights are intense and many
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| situation perfectly from pod launches
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| | people die. One situation I experienced
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| from APC's to reloading your weapons.
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| | was a stand-off with the enemy located
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| They seem to have spent a lot of time in
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| | within the Reactor Room and my team
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| the sound effects department in the
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| | outside throwing everything we could at
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| construction of this game and its
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| | them. I noticed a blurry outline of a
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| certainly noticeable by the quality. The
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| | solider exciting the Reactor room briefly
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| musical score for the game itself lends
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| | and thought nothing of it until I was
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| well to Star Wars in its orchestral mix
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| | stabbed in the back by a Recon class
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| and is much more pleasing to listen to
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| | soldier using active camouflage. I assign
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| when connecting to servers or navigating
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| | a droid (as squad leader) who begins
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| the games options. Many FPS games have
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| | shooting into the Reactor room and a few
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| failed to deliver within the realms of
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| | grenades later we move in for the kill
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| creating that all important atmosphere to
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| | successfully taking down the last few
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| suit the setting. A good example would be
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| | remaining enemy soldiers. We begin
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| firing the primary weapon on a tank only
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| | shooting the reactor core and when
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| to hear a wimpy "boom!". Battlefield 2142
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| | critical we run for the exit to
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| delivers in every respect regarding sound
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| | bail.Overall:I generally find intense
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| by providing that all important
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| | battlefield experiences on Battlefield
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| "BOOOOOM!".Weapon handling!This seems to
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| | 2142 much more frequent than Battlefield
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| also be a controversial issue within the
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| | 2 in the sense there's numerous transport
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| Battlefield community. I have always felt
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| | options and your never far from the
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| Battlefield 2 was influenced by the wrong
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| | battle unless spawning, and even then you
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| people within the patching process and a
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| | can spawn within the very Titan your
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| little to much was nerved to accommodate
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| | defending. Overall I think the game
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| those people who are either just to lazy
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| | although not massively dissimilar to
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| to learn specific skills or are simply to
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| | Battlefield 2 regarding game modes and
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| stupid to play Solitaire let alone
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| | the principles of unlocks and stats,
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| Battlefield 2. I know this is a
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| | offers a fresh gaming experience in speed
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| controversial comment but I have been
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| | and intensity that certainly warrants the
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| part of this community and have read many
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| | space on your hard disk.
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| posts within this subject with have never
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|